Post by rpilcrow on Feb 20, 2014 19:02:02 GMT
oh hi der
ever realise how boring it gets having the same old RP where the corpse is found in the center of the courtyard and everyone goes, 'oh, oh no! a body. aaaa. so bad. let's forget about it now'
why not allow for multiple murder scenes, each with a description for the killer as to where they are?
possibilities could be split between 'physical' murders where the body is bloodied, hidden or can be otherwise tampered with before 6PM, or 'supernatural' murders where the teacher might've been going about their normal tasks before something killed them (witches, DN, etc)
physical examples would be:
corpse spawns in a random locker, with a puddle of blood outside it
dragged into a bathroom
splayed out in the basement
maybe hidden away in the library
supernatural examples could be:
simply dead, in the middle of a hallway
dead in a classroom
in a room like the teacher's lounge, outside the principal's office, in the cafeteria, etc
and then you'd have generic spawns that fit both physical and supernatural, such as the ever-present courtyard spawn.
'supernatural' spawns'd probably need the least effort to do; all you'd have to do is get the teacher to spawn in a random location and make sure it doesn't duplicate it somehow
the physical ones would need some more effort, especially for more complicated murder scenes or in-a-locker spawns. not only that, but each spawn would need a message for its location, to give to the killer role, whereas for most of the 'supernatural' deaths you usually don't even need that.
at the very least, though, the idea behind this is: just give the teacher some more places to spawn, to mix things up (and also give each killer some variation in RP each round; maybe they'll try to find the teacher and properly hide them, before anyone else comes across it? or perhaps they'll let someone else blow the whistle so they can claim they did it?)
ever realise how boring it gets having the same old RP where the corpse is found in the center of the courtyard and everyone goes, 'oh, oh no! a body. aaaa. so bad. let's forget about it now'
why not allow for multiple murder scenes, each with a description for the killer as to where they are?
possibilities could be split between 'physical' murders where the body is bloodied, hidden or can be otherwise tampered with before 6PM, or 'supernatural' murders where the teacher might've been going about their normal tasks before something killed them (witches, DN, etc)
physical examples would be:
corpse spawns in a random locker, with a puddle of blood outside it
dragged into a bathroom
splayed out in the basement
maybe hidden away in the library
supernatural examples could be:
simply dead, in the middle of a hallway
dead in a classroom
in a room like the teacher's lounge, outside the principal's office, in the cafeteria, etc
and then you'd have generic spawns that fit both physical and supernatural, such as the ever-present courtyard spawn.
'supernatural' spawns'd probably need the least effort to do; all you'd have to do is get the teacher to spawn in a random location and make sure it doesn't duplicate it somehow
the physical ones would need some more effort, especially for more complicated murder scenes or in-a-locker spawns. not only that, but each spawn would need a message for its location, to give to the killer role, whereas for most of the 'supernatural' deaths you usually don't even need that.
at the very least, though, the idea behind this is: just give the teacher some more places to spawn, to mix things up (and also give each killer some variation in RP each round; maybe they'll try to find the teacher and properly hide them, before anyone else comes across it? or perhaps they'll let someone else blow the whistle so they can claim they did it?)