Post by Spottedpath on Aug 7, 2017 2:56:06 GMT
Mission Mode
~
ALERT!
All the students in this mode have no skills, less damage, and less health to combat the fact the killer can be pretty obvious. The killer has increased health, and damage. (Sometimes)
ALERT!
~
~
ALERT!
All the students in this mode have no skills, less damage, and less health to combat the fact the killer can be pretty obvious. The killer has increased health, and damage. (Sometimes)
ALERT!
~
The Amnesiac/Assassin -
You're a civilian working for a government agency whom has come here today to kill the VIP. The reason for this is because you've been blackmailed into doing this at threat of your families death. However, you recently killed the bodyguard in the courtyard, triggering a lockdown, and during the scuffle you were knocked out and hit the ground pretty hard. Due to this, you've awoken in a daze and can barely remember anything. You have the option of either, A) Remembering who you are, and carrying out your mission or B) Not remembering at all, and living the rest of your life in a blissful ignorance.
The killer starts in the courtyard and is unable to move and stuck down for a short time, then gets up, but still has a hazy screen until their role description is given to them. This is intended to make the killer slightly more obvious to anyone whom heads to the courtyard early. They're supposed to be suspicious. They're a normal civilian performing a professional job. The killer also has a 'heartbeat' overlay on the VIP, and will know if they're faking death or not.
You may find, as the killer, you can speak and attack, and a few other things, while downed in the courtyard. Please avoid doing this until you're able to move properly.
The VIP -
You're an important heir/ess of a fortune; you're sent here to a public school, likely at your own request, with a bodyguard whom has died in the courtyard to the killer. You've been informed that you're being targeted, of course, and it's likely to get at your parents. Your job is to survive. You're slightly stronger than the average student, and much more skillful.
You have 10 skillpoints, half the regular, 10 more than regular students, and you have everyone, hopefully, guarding you. Also the killer is a bit obvious, and must use their wits to get at you. But other than that, you've just got to survive.
The Infiltrator - Assuming you've spawned, you've either got one or two mission tasks to achieve, these can be pretty much an array of anything. You're an agent sent to stir up the already stressful situation, and make it worse. Depending on the severity of the task, you can be very lenient with killing others (require less reasoning) or strict (require more reasoning than usual).
Infiltrator's Job List:
First Tasks:
No first task. (Neutral)
Kill as many students as you can, do not harm the VIP or Assassin unless this conflicts with your second task. (VERY LENIENT)
Steal one of the following: principal's office key, nurses office key, security code, roster code, stuffed bunny, rending scissor blade (Strict)
Hoard all of the {item} or destroy all but one. (Which you must then keep.) Hoard: keys, first aid kits, super regeneratives, student PDAs, student IDs, syringes (Strict or Lenient; depending on item.)
Second Tasks:
Die a glorious death. (VERY LENIENT)
Escape at 5AM, no sooner, no later. (Neutral)
Survive until the authorities arrive. (Strict)
Kill another student, the VIP, or the assassin. (Lenient)
Alternate Variant:
You're a civilian working for a government agency whom has come here today to kill the VIP. The reason for this is because you've been blackmailed into doing this at threat of your families death. However, you recently killed the bodyguard in the courtyard, triggering a lockdown, and during the scuffle you were knocked out and hit the ground pretty hard. Due to this, you've awoken in a daze and can barely remember anything. You have the option of either, A) Remembering who you are, and carrying out your mission or B) Not remembering at all, and living the rest of your life in a blissful ignorance.
The killer starts in the courtyard and is unable to move and stuck down for a short time, then gets up, but still has a hazy screen until their role description is given to them. This is intended to make the killer slightly more obvious to anyone whom heads to the courtyard early. They're supposed to be suspicious. They're a normal civilian performing a professional job. The killer also has a 'heartbeat' overlay on the VIP, and will know if they're faking death or not.
You may find, as the killer, you can speak and attack, and a few other things, while downed in the courtyard. Please avoid doing this until you're able to move properly.
The VIP -
You're an important heir/ess of a fortune; you're sent here to a public school, likely at your own request, with a bodyguard whom has died in the courtyard to the killer. You've been informed that you're being targeted, of course, and it's likely to get at your parents. Your job is to survive. You're slightly stronger than the average student, and much more skillful.
You have 10 skillpoints, half the regular, 10 more than regular students, and you have everyone, hopefully, guarding you. Also the killer is a bit obvious, and must use their wits to get at you. But other than that, you've just got to survive.
The Infiltrator - Assuming you've spawned, you've either got one or two mission tasks to achieve, these can be pretty much an array of anything. You're an agent sent to stir up the already stressful situation, and make it worse. Depending on the severity of the task, you can be very lenient with killing others (require less reasoning) or strict (require more reasoning than usual).
Infiltrator's Job List:
First Tasks:
No first task. (Neutral)
Kill as many students as you can, do not harm the VIP or Assassin unless this conflicts with your second task. (VERY LENIENT)
Steal one of the following: principal's office key, nurses office key, security code, roster code, stuffed bunny, rending scissor blade (Strict)
Hoard all of the {item} or destroy all but one. (Which you must then keep.) Hoard: keys, first aid kits, super regeneratives, student PDAs, student IDs, syringes (Strict or Lenient; depending on item.)
Second Tasks:
Die a glorious death. (VERY LENIENT)
Escape at 5AM, no sooner, no later. (Neutral)
Survive until the authorities arrive. (Strict)
Kill another student, the VIP, or the assassin. (Lenient)
Alternate Variant:
~
ALERT!
All the students in this mode have no skills, less damage, and less health to combat the fact the killer can be pretty obvious. The killer has increased health, and damage. (Sometimes)
Everyone dies by 5AM unless the killer is dead!
Everyone dies by 5AM unless the killer is dead!
ALERT!
~
The Assassin - Same goal, same motivation, except this time you have a time limit, and you will actually survive if you kill the VIP. However you're the priority target this time, instead of the VIP. It's a manhunt for you, instead of you hunting the assassin, you will have to blend in, for this reason only, you will not be as obvious.
The VIP - You're more sketchy now, you know everyone will die if the assassin isn't found: Including the assassin. You could care less if they die, since you live. But here's the thing: They could just as easily kill you and the assassin and still live.
The Infiltrator - You have basically the same goal, but different possible jobs.
Protect a random student, can be the VIP or the Assassin.
Kill a random student, can be the VIP or the Assassin.
Survive.
Extreme Goals:
Land the killing blow on the VIP.
Protect the assassin from any harm.
Prevent anyone from dying, including the assassin and the VIP. (Which basically means get everyone but the VIP killed by gas at 5.)
The VIP - You're more sketchy now, you know everyone will die if the assassin isn't found: Including the assassin. You could care less if they die, since you live. But here's the thing: They could just as easily kill you and the assassin and still live.
The Infiltrator - You have basically the same goal, but different possible jobs.
Protect a random student, can be the VIP or the Assassin.
Kill a random student, can be the VIP or the Assassin.
Survive.
Extreme Goals:
Land the killing blow on the VIP.
Protect the assassin from any harm.
Prevent anyone from dying, including the assassin and the VIP. (Which basically means get everyone but the VIP killed by gas at 5.)