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Post by Mindblock on Mar 19, 2015 2:28:51 GMT
Just compiling a list of things that could be added to the game. While I may think they be nice, it's, obviously, not necessary for the game. - Sneak option for watchers.
Makes for easier movement when interacting with other watchers, purely for aesthetic reasons. Running for quicker access to areas should be accompanied by this, but jumping from character to character works too. - Watcher log-ins and outs should not be viewed in-game.
It is simply unnecessary and can be frustrating during roleplays when a watcher log-spams. - Time should not be announced every time an hour strikes.
Gives PDAs more use and can give the illusion of a lengthier round when the time isn't constantly being announced.
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Veemon
Junior Member
Posts: 56
Byond key: VictoryVeemon
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Post by Veemon on Mar 19, 2015 2:56:43 GMT
Agreed with the first and second. But as someone who goes deaf often, the hour strike thing tends to make the rounds feel shorter, actually. (Or maybe that's just me.)
You should suggest a couple of these to the Helpdesk.
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Post by MetaFrosty on Mar 19, 2015 4:37:13 GMT
I think the hour chimes add a sense of pacing that Mitadake lacked. This way the end of the round doesn't creep up on you so easily, leaving your RP unfinished. When the chime goes, you know you need to make a move on if you want to finish it in time. Also, I disliked how people could join the server without you knowing, if you were in a round. If anything, I do think that it should hide the key of ingame players who log out and back in. That said, a toggle could be the compromise here, in both cases.
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