Poll for February 2015 (Expires next major subupdate):byond://BYOND.world.1554954925 (MetaFrosty's Shell Server)
Suggestions for January 2015:
1. Fiiiire by EgilFire goes away too quickly and doesn't do enough damage to warrant the fire alarm, so:
- Make the fire alarm only work once
- Add oil canisters that can make oil trails that can only be put out by fire extinguishers once lit
- Make fire in general hurt more
2. Crits by Egil
Buff the crit skill, pls
Instead of 110% damage, how about 125% or even 150% damage, but leave the chances the same? ):
3. Mode Variants by AkihoAdd a random chance for modes to be slightly different on start-up.
Like:
Tsukihime could start with a Dead Apostle at 100% satisfaction, and the Ancestor as the one who killed the teacher.
Death Note could have a random chance that the Shinigami Eyes and Kira don't originally start out knowing about each other.
Psycho-Pass could have a student planning on murder, in addition to the Outcast role. Or maybe something else entirely.
These are just examples. What changes could be entirely different, and it's up to the owners and players.
But changing a couple things could really spice things up in a round.
4. More Items by SecondMore items referencing anime and manga.
The anime/manga referenced and the items would ultimately be up to the owners and players.
Masks, cat ears, badges, prop cosplay weapons, anything, etc.
5. Better Win Results by FourthThis one is simple. More and better win conditions for default modes. I.E. if there's no witch and there's a Magi, the Magi win. "It seems the witch has been defeated. The Magi win!" If all Magi are dead, Kyubey wins. etc.
Several modes could be improved in that way.
Like Tsukihime could have a bunch. Burial Agent win. Dead Apostle win. You get the idea.
It's a simple addition, but small details like this really make the game look more professional.
6. Letters From The Dead by ThirdShigoShigofumi (Letters from the dead. Look like paper. Only default modes, has a very low chance of spawning in desks, and vaguely references other modes. The letters are from students killed in other modes.)
7. Dead Apostle by SaigyouSuggestion for the Dead Apostle to start out with 100% satisfaction, instead of being weaker than the Normal mode killer at the start, making them the weakest killer role in the game.
Killer: kill people.
Dead Apostle: kill people on a time limit/damage themselves to survive.
8. Casual Overall Suggestions by Bloodyblades22Food Items/Recipes
Some Foods:
- Cheese
- Tomato
- Flour
- Apples
- Oranges
- Microwavable foods like corndogs, hot pockets, etc
Recipes:
Flour, Tomato, Cheese
- Would make an 'uncooked pizza', which you would then cook stove-top.
Skills: (Nerf as Needed)
- Detective
You are good at examining people and things they do, you spawn with a 'tip' of who the killer 'might' be, however, this can be wrong. You also can tell if anyone is below 40% health.
- Ambidextry
You're capable of wearing some items duel-wield. However, you suffer a greater delay than usual for attacks.
- Heavy-Weapon Mastery
You're a master of heavy weapons, and do more damage with weapons the greater weight they have. However, they also drain your stamina more.
- Acrobatic
You have taken a lot of gym class, and your used to movement. 'Running' takes less stamina.
- Explosive's Expert
You're a master of creating bombs and setting them off. You have a higher chance of creating a working bomb successfully.
- Careful Treading
Walking over gum and nails doesn't always effect you.
Outfits:
Outfits would be a different icon-base setting for the hosts to decide upon for the school, over the usual blue uniform. This is derived from the Pyrce idea of multiple outfits. (I would prefer purple or silver myself)
(Kamuna: Note that Outfits will never be added unless MetaFrosty approves, since it violates the lore and initial promises for the game. Keep that in mind when voting for this.)
9. Game Mode Edits/Suggestions by Bloodyblades22Normal Mode:
- Killer should either get slight boosted health or damage.
- Accomplice should also receive the above.
Death Note Mode:
- Minor decrease of Kira's knowledge of detective, and minor decrease of detectives knowledge of kira.
Witch Mode:
- 'True Culprit' role, announced to the witch as the actual killer.
- 'Purple Truth' given to everyone, with description.
(Similar to Rokkenjima mode; needs more player-inclusion.)
Psycho Pass Mode:
- Accomplice role, that doesnt always spawn, that gets a higher than normal Psycho Pass.
- The ability for the Criminally Asymptomatic to 'modify their coefficient' like the guy can in the anime, as they please. (For example, they could set it to 300 temporarily, then back to 1.)
Madoka Mode:
- 'Evil Nut' chance of dropping from a witch instead of a grief seed, which looks like a grief seed but actually increases grief.
Shiki Mode:
- No edits; fine as is.
Tsukihime Mode:
- Dead Apostle gets minor damage boost, as well as Burial Agent.
- Reduce the maximum speed and damage for the True Ancestor, so they cannot drink as much blood as possible and kill everyone.
10. Bloody Things by Bloodyblades22Dragging Bloodsplats
- Dragging a corpse over a blood spatter, or off of one will pull a gruesome smear of blood behind it for 1-2 tiles.
Bloodstains
- Upon mopping up blood, there is a small (1-5%) chance of it staining the floor below it, leaving a lighter-red stain that is unmopable.
Mutilate a Corpse
- With the alondite, you have the option to brutally mutilate a corpse (making the dead body unidentifiable and too sliced up to properly move)
Skill:Shred
- When using knives, you have a 2% chance of making the enemy bleed, losing up to 5 HP over 3 seconds.
Skill:Bruiser
- When using your fists, you have a 5% chance to give your enemy a minor concussion, draining 5 stamina over 3 seconds.
Skill:Maim
- Activate on attack. Requires lethal weapon. If you successfully hit the enemy, you have a 50% chance to make them bleed out 10 health over 12 seconds.
Skill:Pummel
- Activate on attack. Requires blunt weapon. If you successfully hit the enemy, you have a 30% chance to make them slowly drain 14 stamina over 12 seconds.
Skill:Survival Instinct
- You do less damage to passively take less damage.
Skill:Dodge
- Activation skill. If you activate at the perfect timing, you have a 50% chance to dodge an oncoming attack, unless it is a skill, then that chance is increased to 60%.
11. More Alt Modes! by EgilPls add Christmas mode as a toggable setting, and make Valentine/Easter modes along with them. Also, if possible, it'd be cool if you could have multiple toggled on at once.
12. Umineko by Egil- Make it so that the witch and detective can't use butterfly mode if they're not at 100 stamina or above 50 health.
- Make the witch's butterflies stronger, and possibly even give her other offensive abilities
- Give the detective an offensive ability too god damnit. the mode isn't suited for murder mystery because no one literally wants to have the same sort of debate every round
13. Madoka Magi-Kyubey Telepathy by VeeKyubey and Magi should have their own telepathic chat channel. It's range should be much larger than say.
That way they can communicate back and forth without having to find each other all the time.
Canon and useful.
14. Another Additional Names Suggestion by MissChipJust another additional names suggestion for variety, since it's like the easiest thing to implement.
Here are the ones I'm suggesting:
Family Names
Anjou
Uragami
Obunai
Shinozaki
Nakazawa
Given Names
Ezra
Tetsudou
Maria
Gino
Chapal
Simon
Alice
Gen
15. More Ingame Items by Bloodyblades22More Items To Be Added Ingame, And Uses
Rope - Found in the basement, uncommon item, can be used to bound a persons hands or feet to stop them from moving or attacking. Cut using a bladed weapon.
False Passcode - Third
, used to fool students since it cant be used on either door nor roster.
Stick - A piece of the tree in the courtyard, only one will spawn directly under the left tree. It is used as a weak blunt weapon, and an alternative to the mop in the spear-making recipe.
Broom - Simply because you'd find one in any place, a boom is needed in some lockers beside mops. It'd be a weak blunt weapon.
16. Mode/ Skill Suggestions by Shi Musume/ WhenCookiesCryMy suggestion is pretty long.. so I made a thread to check out/ read on instead of spamming this with a long thing.
misuteriihigh.boards.net/thread/325/shis-suggestionsMy suggestions mention additions/ changes that can be made to every mode, along with a few new skills: Stacked Investigate, change to Windmill (so people MIGHT take it), Perfect Shot skill, and the for fun Trap social skill that changes your character's game gender and name to the opposite of your icon choice.
17. Madoka Mode Rename by Bloodyblades22//VERY LOW PRIORITY
Madoka's name is not exactly the actual name of the manga series, if you wanted to properly named the mode you'd want to go for Puella/Puer Magi Mode (or Puellae Mode since thats boys and girls.)
18. Toggleable Breaker Delay by SatoshiHey, so I notice an increasily common exploit to rush the tapes is the shut off the power the second the round starts and rush up to the security room. This lets a player immediately access the tapes before the first hour ends on the gambit of someone immediately going down to fix the power. Perhaps the hosts could get an option to set a delay on the ability to function the breakers, making them unusable until the timer ends?
19. Ninth's Suggestions by Kamuna on behalf of NinthRoyalNew skill: "Fragile". stackable, -(3?) skill points cost. 10% lower maximium health per stack.
Set bomb and lighter spawn rate higher.
"Flamethrower": Hand-to-hand, non-lethal craftable weapon. Hitting someone with it causes them to set on fire, with a small change to set you on fire as well. Extremely bad stamina damage, high stamina cost. Crafting: Spray can, duct tape, lighter.
Ability to spray objects, making them more flammable and colorful. Hitting someone while having a lighter active and using a wooden weapon will set them on fire, at the cost of less stamina damage and higher drain. Weapon gets destroyed after one hour or 5 strikes.
Place self-clicking and don't turn me when hit in Game Options.