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Post by MetaFrosty on Dec 25, 2013 2:47:30 GMT
V0.2c New features -Help guide in round startup messages -Toggle between chat and watcher chat
Bugfixes -Game resetting now works -Running while pulling things is fixed -Strafing through doors fixed -Setting minihosts fixed -Watchers can no longer request end game -Watcher chat is now default for watchers -Weapon sound effects can now be heard by watchers -Shades girl can now spawn -Walking speed decreased -Watchers can no longer use light switches
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Post by MetaFrosty on Dec 25, 2013 22:46:02 GMT
V0.2f Bugfixes -Gender setting now saves -Weapon sound effects are now audible whilst viewing players -Shades girl's alias appears correctly -Some issues with teleportation fixed -Autohosting adjusted -GUI now anchored to game screen -Issues with duplicate students spawning fixed -Verb buttons no longer working after a reset fixed
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Post by MetaFrosty on Jan 11, 2014 14:50:51 GMT
Beta V0.3 New features: -Savefiles have been compressed into one file, besides the message of the day. -Players are now always one mob all the time, just in different forms. -There is a settings object for global world settings and procs. -If debug mode is not enabled, all modes will require the normal amount of players to start. -If debug mode is enabled, all modes will require one player to start. -Weapons now have seperate range, stun, and delay times. -All roles are now toggleable. -Lag Guard has been added to the game. -Seperate roles are now toggleable. -Diagonal movement added
Old features: -Login messages have been added. -Chat verbs have been added. -Host/Minihost/Admin verbs have been added. -World status has been added. -All pregame functions have been added. -Moving has been added. -Strafing has been added. -Mode start has been added. -A lot of old objects are back in. -Running is back. -Statpanels are back. -Screen objects are back. -Umineko mode added. -Bloodprints are back. -Unconsciousness has been added. -Previous watcher verbs have been added.
Revamped features: -Modes now use a different system, making them easier to work with. -The placement system has been revamped. -Autopolling works as intended. -Playing music now in one proc. -Savefiles no longer have problems loading. -Autohosting has been added and revamped. -The game now uses pixel movement. -Objects are now organized better. -The game now runs at 60 FPS initially. -Previous watcher verbs and functions now work a bit more smoothly. -Watchers now walk as fast as a player's run. -The "Weight Bug" no longer happens, along with a bunch of other bugs. -Reset created and cleaned up.
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Post by MetaFrosty on Jan 17, 2014 21:21:54 GMT
V0.4c New features -Umineko mode now features a detective --Detective has butterfly mode, blue truth and a limited version of red called the "Knox Decalogue" -Black feathers added -Crafting spears and nail bats is now possible --Mops spawn in lockers -Weapons now have individual ranges, delays and stun times. These are more intricate with the use of pixel movement -Run toggle is now in verb list and can be toggled by pressing X -Books can be written in and can have their pages flipped like the death note.
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Post by MetaFrosty on Jan 23, 2014 2:35:11 GMT
V0.48 New features -The suspect in normal mode will now be announced one hour into the round, instead of at the start -Normal gets a new role in the Accomplice, which occurs randomly with more than ten players in a round -Hoard delay added, preventing certain rush-heavy items from being taken until a specified amount of time has passed. -Computer roster is now functional -Mops can be used to clean blood -PDAs can be used to message other players -You can add PDAs to your friends list and set a name
Changes -Icons can now only be selected from dmi files under a certain size, to prevent large images and animations being uploaded and lagging the server -CPU has been moved on top of the window -Debug numbers removed from stats -Accomplice has a 25% chance of spawning with less than 10 players and 90% chance with more than 13
Bugfixes -Rising and dying in Shiki mode should work properly now
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Post by MetaFrosty on Jan 25, 2014 0:55:38 GMT
V0.5 New features -Shinigami eyes role now can see floating names with a red tint on their screen. The tint is a trial and may be removed if not received well -Nails will cause minor damage if stepped on -Accessing the roster requires an admin password to be entered. The password will spawn in the same fashion as the security door code -Bodies can be hidden in lockers -Students may randomly spawn with the shinigami eyes in normal mode -Standing next to a student will let you use a ketchup bottle on them, covering them in a bloody overlay -Certain draggable containers can be destroyed like doors with an axe -You can now adjust sound settings in the game options
Changes -Shiki are now unable to eat food, like in the anime. Jinrou are still able to however. -Kira now spawns with a pencil -You can now message multiple people on your friends list with PDAs -Security clearence cards are occasionally useless
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Post by MetaFrosty on Feb 1, 2014 16:28:58 GMT
V0.68c New features -Madoka mode -Ambience plays in certain areas -Footsteps are back -You can now write in blood if you don't have a pencil
Changes -Whisper range lowered -Attempting to open a locked door gives off a sound effect
Fixes -Minihosts -should- no longer lose their status upon reboots -Black feathers work as intended -Watcher icons save and load
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