Maltramac
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Post by Maltramac on Jul 6, 2014 22:49:05 GMT
The following suggestion is intended to spice Tsukihime mode up and mix things up a little. Also dammit Ninth let me be lazy. Add a small chance (10%? 15%?) for the Dead Apostle to spawn as the newest incarnation of Michae Roa Valdamjong rather than a generic vampire. This applies the following changes to the Dead Apostle role: - The Dead Apostle is aware of the True Ancestor's presence in the school and knows their alias (because Roa is a creepy stalker bastard)
- 125-150% health cap
- An enhanced Entity, with higher damage and a wider hitbox
- Increased Stamina regeneration
- Maybe TA-esque buffs at high Satisfaction or a one-use Reality Marble that buffs all of Roa's damage for a period of time.
In addition, the True Ancestor's role text is altered when the Dead Apostle spawns as Roa - the True Ancestor should be aware of Roa's presence and the text should suggest that the two are on less than friendly terms.
The core idea is that the Dead Apostle spawning as Roa would lead to a violent three-way clusterfuck between Roa, the True Ancestor and the Burial Agency member. Bonus suggestion: Add a Ghoul role to Tsukihime that has a chance to spawn in larger rounds, acting as the equivalent of Normal Mode's accomplice - an undead servant of the Dead Apostle, perhaps requiring blood to survive as well, but in smaller quantities. For balance's sake, the Ghoul's blood should probably be unable to satisfy vampires.
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Post by Komaeda on Jul 7, 2014 0:47:22 GMT
No objections, though I'd like use the thread/chance to throw in a few more, and see the thoughts on them. They might not necessarily relate to Roa's appearance. Little thought to balance has been given. - While Roa is alive, the Burial Agent regenerates health and ressurects at the end/beginning of each hour.
- Roa can cause damage to those who are in contact with his blood, such as standing on a pool/splatter/foot steps or being covered in his blood, by summoning blades (entities) with/on it.
- When Roa is nearby, the Mystic Eyes of Death Perception feels a peculiar sort of pain to alert of his presence, though he doesn't know the source.
- If the DA is Roa's incarnation, perhaps the person should be unaware of it for at least the first hour. They could simply remember a "dream" of killing the teacher and having the urge to drink blood, but Roa only surfaces after an hour or two.
- Roa may choose another player to be the next "host", which means that once Roa dies, the next person will/might start displaying the bloodthirsty impulses, perhaps on a slower pace.
- Inclusion of other Mystic Eyes abilities (perhaps having one assigned to each player but only usable by roles?), such as binding, charm, etc. Yes, this could be simply roleplayed, but it's likely to be ignored that way.
- Vampires have the option of injecting their blood on a human. When that human is killed, they might simply die or return as a Ghoul if they're lucky. As a Ghoul, they must eat flesh, and as they eat they replenish the satisfaction meter of their killer. Very lucky Ghouls have a chance to become a non-Roa DA (arbitrarily skipping Living Dead here) once they have consumed enough flesh.
- Assign a number to each character as their "Magical Potential", which affects many things. The higher their MP:
- The less damage they receive from the Seventh, Black Keys and Entities.
- The more damage they deal with the Seventh, Black Keys, Entities and the Nanatsu Yoru.
- The higher the chances are of becoming a Ghoul or DA and to succesfully become Roa's new host, if they were human when bitten/killed.
- The higher their healing and regeneration rates (for Health, Stamina and Bloodthirst?).
- The higher resistance to and success rate/effectiveness of effects caused by any Mystic Eyes.
The TA should have nearly max MP(100~80?), the DA and BA should have high MP(90~60?), and the MEoDP should have above average MP(80~40?). The other students should have a random amount of MP (80~0?).
Also I'd like to suggest the Akiha role since I just got her endings earlier which made for the best endings ever
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Maltramac
New Member
Posts: 2
Byond key: Maltramac
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Post by Maltramac on Jul 7, 2014 8:17:59 GMT
Let's see, tackling your ideas in order... - I'm not sure about the Burial Agent thing, for two reasons. One, because it somewhat locks the BA into a Ciel-based RP, which requires more source material knowledge than "you're a reincarnating vampire and also you're totally stalking that hot True Ancestor", I feel. Two, it would spoil whether the round is a regular DA one or a Roa one for the Burial Agent.
- This would require tracking who a specific blood pool/splatter belongs to - but I already implied that with my Ghoul idea, so no objections here.
- I like this, but wasn't it because of SHIKI rather than Roa in Tsukihime? It's been ages since I've read it, so I might be wrong.
- I think Roa being unaware of their nature at first would make things initially awkward if Roa and the Ghoul both spawned in a round. It could work out, but it'd need some extra planning for that situation.
- A successor is a pretty sweet idea. Heavily roleplay-dependant, but since Roa picks the successor, it should work out fine more often than not. It probably shouldn't work on the TA or the BA, though.
- I like the Mystic Eyes. It'd require a lot of work to implement the various effects, but it sounds pretty cool.
- I absolutely love the Ghoul tweaks this one (making the Ghoul eat flesh rather than drink blood and making it Satisfy their master). As for blood injection... my only concern is that it might feel too similar to Shiki mode.
- And finally, Magic Potential. Would require a bunch of tweaks, and would leave the balance partially up to luck, which may be a good thing or a bad thing depending on your tastes. I'm concerned that the DA and TA would both gain a lot of resistance to the Burial Agent's arsenal. If anything, the Seventh Holy Scripture should ignore the MP of vampires due to its nature.
And on a vaguely related note, it feels a bit silly to me that the True Ancestor can spawn themselves a second Nanatsu Yoru, and often does just because of how good a weapon it is.
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