Post by crystalwarrior on May 8, 2023 0:30:16 GMT
A Gamemode by Crystalwarrior
Killer and chainsaw sprites by Crystalwarrior
Additional credits in changelog
Mechanics:
Everyone
Starts with 50/50 HP, meaning it's easier to die. However, healing items also heal more effectively, essentially double the amount.
Starts with 50/50 HP, meaning it's easier to die. However, healing items also heal more effectively, essentially double the amount.
For the host, it is recommended to set the game setting Crowd Control -> Attack Delay = the duration of the first hour.
It's also recommended to set lethality to Very High.
Serial Killer
HP: 50/50
Stam: 150/150
You came to this school to kill, starting with one of the teachers. You left her body in the courtyard, carrying your signature raincoat and mask with you. However, you've been caught out by the school security system and now you're trapped with a whole bunch of other students. You must wipe them all out. Otherwise, where's the fun?
You're carrying a Killer Suit (raincoat+mask) which you can put on/off that hides your identity, gender and voice. It also gives you 35% armor, meaning you block 65% of all damage received!
You may also be carrying a freakin' chainsaw. This bad boy makes a loud noise (16 tiles range) when you equip and unequip it, however, despite being bulky, it's also a really powerful weapon! It weighs 10 units, deals 12 damage and drains 10 of your stamina on each swing. The attack delay is 2 seconds. An attack that connects slows the victim down for 1 second. Hitting a victim at half health knocks them down for 1 second, draining their stamina! Additionally, victim is still slowed down for 1.5 seconds after waking up, giving you enough time to get another nasty hit in. This weapon is incredibly effective at scaring people and in 1v1's, though you should watch your stamina as you can be knocked out and looted just like anyone else!
The chances of you carrying a chainsaw at round start depend on the number of players. You get it with 5+ players by this formula: (PlayerCount/10) where it's a 50% chance at 5 players, and 100% chance at 10+ players.
Accomplice
You and your serial killer buddy killed the teacher and you know each other! The two of you got caught on the security tapes, and unlike your buddy, your identity was compromised. It is in your best interest to break into the Security Room as soon as possible and either alter or wipe the tapes entirely!
Unlike the Serial Killer, you have no special buffs or abilities, so you're on the same level as the other students.
The chances of an accomplice existing depend on the number of players at roundstart. The Accomplice can spawn at 6+ players by this formula: (PlayerCount/12) where it's a 50% chance at 6 players, and 100% chance at 12+ players.
Suspect
There's a chance a suspect will be identified at 7 PM. In reality the suspect is completely random and carries no useful information. Same mechanics as Normal Mode, might change in the future.
So far, we haven't seen the suspect bother to show up even once. Sad!
Security Tapes
If enabled, the security tapes caught the Killer in their full outfit, meaning their identity is not compromised. However, the tapes will tell you if the chainsaw was spotted in their possession. It will also reveal the existence of an accomplice if one is present, and if you're lucky, either the full identity of the Accomplice or just their hair color OR gender.